------------------------------------------------------------------------------
-- Missions
------------------------------------------------------------------------------

gArtMissions = {}

gArtMissions["paperboy"] = 
{
	level="tillaggaryd",
	file = "MOD/tillaggaryd.xml",
	layers="paperboy",
	title="loc@TITLE_PAPER_GIRL",
	desc="loc@DESC_PAPER_GIRL",
	securityTitle="",
	securityDesc="",
	securityDesc2="loc@SECURITYDESC2_ONCE_YOU",
	primary=5,
	secondary=0,
	required=5,
	bonus = {},
}

gArtMissions["art_heist"] = 
{
	level="tillaggaryd",
	file = "MOD/tillaggaryd.xml",
	layers="art_heist",
	title="loc@TITLE_HER_PRIZED_PRIZES",
	desc="loc@DESC_HER_PRIZED_PRIZES",
	securityTitle="loc@SECURITYTITLE_FIRE_ALARM_WIRED_ALARM_BOXES",
	securityDesc="loc@SECURITYDESC_FIRE_ALARM_WIRED_ALARM_BOXES",
	primary=0,
	secondary=8,
	required=5,
	bonus = {},
}

gArtMissions["museum_heist"] = 
{
	level="tillaggaryd",
	file = "MOD/tillaggaryd.xml",
	layers="museum_heist ",
	title="loc@TITLE_ART_VANDALS",
	desc="loc@DESC_ART_VANDALS",
	securityTitle="loc@SECURITYTITLE_FIRE_ALARM_WIRED_ALARM_BOXES",
	securityDesc="loc@SECURITYDESC_FIRE_ALARM_WIRED_ALARM_BOXES",
	primary=4,
	secondary=2,
	required=4,
	bonus = {},
}

gArtMissions["museum_cam_heist"] = 
{
	level="tillaggaryd",
	file = "MOD/tillaggaryd.xml",
	layers="museum_cam_heist ",
	title="loc@TITLE_THE_PHOTO_SHOOT",
	desc="loc@DESC_THE_PHOTO_SHOOT",
	securityTitle="loc@SECURITYTITLE_FIRE_ALARM_WIRED_ALARM_BOXES",
	securityDesc="loc@SECURITYDESC_FIRE_ALARM_WIRED_ALARM_BOXES",
	primary=4,
	secondary=3,
	required=4,
	bonus = {},
}

gArtMissions["museum_destroy"] = 
{
	level="tillaggaryd",
	file = "MOD/tillaggaryd.xml",
	layers="museum_destroy",
	title="loc@TITLE_OUT_WITH_A_BANG",
	desc="loc@DESC_OUT_WITH_A_BANG",
	securityTitle="",
	securityDesc="",
	primary=1,
	secondary=0,
	required=1,
	bonus = {},
}



gArtMissions["hub"] = 
{
	level="mansion",
	file = "MOD/mansion.xml",
	layers="",
	title="loc@TITLE_THE_WOO_MANSION",
	desc="loc@DESC_THE_WOO_MANSION",
	securityTitle="",
	securityDesc="",
	primary=0,
	secondary=0,
	required=0,
	bonus = {},
}

gArtMissions["museum_sandbox"] = 
{
	level="tillaggaryd",
	file = "MOD/tillaggaryd.xml",
	layers="sandbox",
	title="loc@TITLE_SANDBOX",
	desc="loc@DESC_SANDBOX",
	securityTitle="",
	securityDesc="",
	primary=0,
	secondary=0,
	required=0,
	bonus = {},
}

