input = {}
input.layout = "keyboard"
input.keys = {}
input.keys.keyboard = {
	up = "up",
	down = "down",
	left = "left",
	right	= "right",
	fire = "usetool",
	altfire = "grab",
	timescale = "crouch",
	transform = "g",
	boost = "shift",
	vexit = "interact",
	jump = "jump"
}
input.keys.gamepad = {
	up = "up",
	down = "down",
	left = "left",
	right	= "right",
	fire = "usetool",
	altfire = "grab",
	timescale = "crouch",
	transform = "flashlight",
	boost = "crouch",
	vexit = "interact",
	jump = "jump"
}
input.keys.orderball = {
	[1] = "up",
	[2] = "down",
	[3] = "left",
	[4] = "right",
	[5] = "fire",
	[6] = "altfire",
	[7] = "transform",
	[8] = "boost",
	[9] = "jump",
	[10] = "vexit"
}

input.keys.orderrobot = {
	[1] = "up",
	[2] = "down",
	[3] = "left",
	[4] = "right",
	[5] = "fire",
	[6] = "altfire",
	[7] = "transform",
	[8] = "jump",
	[9] = "vexit"
}

input.keys.descrobot = {
	up = "loc@WRECKINGBALL_TXT_UP",
	down = "loc@WRECKINGBALL_TXT_DOWN",
	left = "loc@WRECKINGBALL_TXT_LEFT",
	right	= "loc@WRECKINGBALL_TXT_RIGHT",
	fire = "loc@WRECKINGBALL_TXT_FIRE",
	altfire = "loc@WRECKINGBALL_TXT_ALTFIRE",
	timescale = "loc@WRECKINGBALL_TXT_TIMESCALE",
	transform = "loc@WRECKINGBALL_TXT_TRANSFORMATION",
	boost = "loc@WRECKINGBALL_TXT_BOOST",
	jump = "loc@WRECKINGBALL_TXT_JUMP",
	vexit = "loc@WRECKINGBALL_TXT_EXIT"
}

input.keys.descball = {
	up = "loc@WRECKINGBALL_TXT_UP",
	down = "loc@WRECKINGBALL_TXT_DOWN",
	left = "loc@WRECKINGBALL_TXT_LEFT",
	right	= "loc@WRECKINGBALL_TXT_RIGHT",
	fire = "loc@WRECKINGBALL_TXT_HOOK",
	altfire = "loc@WRECKINGBALL_TXT_HOOKPUSH",
	timescale = "loc@WRECKINGBALL_TXT_TIMESCALE",
	transform = "loc@WRECKINGBALL_TXT_TRANSFORMATION",
	boost = "loc@WRECKINGBALL_TXT_BOOST",
	jump = "loc@WRECKINGBALL_TXT_JUMP",
	vexit = "loc@WRECKINGBALL_TXT_EXIT"
}

