#pragma once

#include "Animal.h"
#include "Chicken.h"
#include "Cow.h"
#include "Pig.h"
#include "Sheep.h"
#include "Squid.h"
#include "WaterAnimal.h"
#include "Wolf.h"

// 1.0.1
#include "Golem.h"
#include "MushroomCow.h"
#include "SnowMan.h"

// 1.2.3
#include "TamableAnimal.h"
#include "Ozelot.h"
#include "VillagerGolem.h"