#include "stdafx.h"
#include <iostream>
#include "InputOutputStream.h"
#include "net.minecraft.world.entity.h"
#include "PacketListener.h"
#include "SetEntityDataPacket.h"



SetEntityDataPacket::SetEntityDataPacket() 
{
	id = -1;
	packedItems = NULL;
}

SetEntityDataPacket::~SetEntityDataPacket()
{
	delete packedItems;
}

SetEntityDataPacket::SetEntityDataPacket(int id, shared_ptr<SynchedEntityData> entityData, bool notJustDirty) 
{
	this->id = id;
	if(notJustDirty)
	{
		this->packedItems = entityData->getAll();
	}
	else
	{
		this->packedItems = entityData->packDirty();
	}
}

void SetEntityDataPacket::read(DataInputStream *dis) //throws IOException
{
	id = dis->readInt();
	packedItems = SynchedEntityData::unpack(dis);
}

void SetEntityDataPacket::write(DataOutputStream *dos) //throws IOException 
{
	dos->writeInt(id);
	SynchedEntityData::pack(packedItems, dos);
}

void SetEntityDataPacket::handle(PacketListener *listener)
{
	listener->handleSetEntityData(shared_from_this());
}

int SetEntityDataPacket::getEstimatedSize() 
{
	return 5;
}

bool SetEntityDataPacket::isAync()
{
	return true;
}

vector<shared_ptr<SynchedEntityData::DataItem> > *SetEntityDataPacket::getUnpackedData()
{
	return packedItems;
}
